As mentioned in the progress update earlier this month, a major goal since the Inner Circle release was to polish up the Chain Splicer H scene. We’ve added a ton of SFX, animation fixes, secondary motion (jiggles/hair), liquid FX for the outro, and a better viewing angle. We’ve also added a lot of new SFX to the Runt/Thug double team scene. The Chain Splicer now has a much more performant chain weapon, so you should see some performance boost if you had lag issues with him before. We’ve also added a performance option to disable post processing. Continue to expect additional performance options in the future